UP主: 封面: 简介:https://www.udemy.com/course/2d-rpg-alexdev/机翻字幕,工程素材见评论区旧版教程https://www.bilibili.com/video/BV1cM4y1p7RF/The Ultimate Guide to Creating an RPG ...
视频选集 1. Introduction 1. Important to know - Mindset of the course 2. Important to know - Q&A & Bugs 3. Important to know 1. Important to know - Crash Course 2. Install Unity 3. Windows and Tools 4. Components in Unity 5. Basics of C# 6. Unity's execution order 7. C# - Functions 8. Input & Movement 9. Decision making & Jump 10. Animator 11. Animation transitions 12. Character flip logic 13. Collision detection 14. Jump,Fall & Blend tree 15. Attack animation 16. Attack logic & Enemy detection 17. Timers & Cooldowns 18. OOP - Inheritance 19. OOP - Polymorphism 20. OOP - Encapsulation 21. Conclusion & Project 1. Create project & Get assets 2. What is Finite State Machine 3. Create Finite State Machine 4. New States & Structure 5. Setup New Input System 6. Clean up & Project 1. Idle and Movement animations 2. Movement logic 3. Character Flip Logic 4. Jump - Input, States & Animations 5. Jump - Collision and Horizontal Movement 6. Wall Slide State 7. Wall Jump State 8. Dash State 9. Attack State 10. Combo attacks 11. Queue Combo Attacks 12. Jump Attack 13. Better Wall Detection, Idle & Move 14. Clean up & Project 1. Tile Palette Setup & Assets 2. Tile Map & Sorting Layers 3. Cinemachine Camera 4. Cinemachine Confiner 5. Parallax background 6. Endless background 7. Demo Level Setup 8. Clean up & Project 1. Creating a Base Entity Script 2. Enemy Setup 3. Walk & Idle 4. Attack State 5. Player Detection 6. Chase & Attack 7. Battle Timer & Retreat Ability 8. Clean up & Project_ 1. Target detection 2. Damage system 3. Take Damage Override 4. On Damage VFX 5. On Damage Knockback 6. Enemy's Death 7. Player's Death 8. Interface and Item Chest 9. Enemy Stunned State 10. Player Counter Attack State & Logic 11. On Hit VFX 12. Health bar 13. Clean up & Project 1. Stat System Design & Stat Class 2. Stat groups 3. Chance logic & Evasion system 4. Physical Damage & Critical attack 5. Armor mitigation & Armor penetration 6. Elemental Damage 7. Element Type & Elemental resistance 8. Chilled Status Effect 9. Burned Status Effect 10. Electrified Status Effect 11. Health Regen & Attack Speed 12. Interactable Buff Game Object 13. Stat Modifiers 14. Default Stat Setup 15. Clean up & Project 1. Getting Assets 2. Skill Tree Node 3. Skill Data 4. Skill Tree Tool Tip 5. Skill Tree Connections 6. Skill Tree Unlock System 7. Skill Tree Final Touches 8. Clean up & Project__ 1. Skill Manager & Cooldown 2. Unlock System 3. Dash Ability Setup 4. Shard Skill Object 5. Shard Unlock & Default Unlocks 6. Shard Upgrades - Moving shard, Multicast 7. Shard Upgrades - Teleport , Health rewind 8. Skill Damage & Effect Scaling 9. Time Shard & Quick Dash Synergy 10. Clean up & Project 1. Planned skills 2. Sword Throw State 3. Sword Throw Trajectory 4. Sword Skill Object 5. Sword Skill Upgrades - Peirce and Spin 6. Sword Skill Upgrade - Bounce 7. Time Echo Object 8. Time Echo Upgrade - Offense Upgrades 9. Time Echo Upgrade - Utility 10. Domain Expansion State 11. Domain Expansion Object 12. Domain Expansion Upgrades 13. Clean up & Project_ 1. Item Data and Item Object 2. Inventory & Inventory Items 3. Inventory UI 4. Stackable Items 5. Equipment - Part 1 6. Equipment - Part 2 7. Stackable Item Bug Fix 8. Item Tool Tip 9. Character Stats UI Setup 10. Charcater Stats UI Logic 11. Stats ToolTip & Yet another bug fix 12. Consumable Item - Potions 13. New Consumables, Health Bug Fix, and Inventory Toggle 14. Unique Items 15. Clean up & Project_ 1. Storage & Merchant Objects NPC 2. Storage logic & UI - Part 1 3. Storage logic & UI - Part 2 4. Craft UI 5. Craft Logic - Part 1 6. Craft Logic - Part 2 7. Shop Logic - Part 1 8. Shop Logic - Part 2 9. Loot Drop System 10. Clean up & Project_ 1. Health bar and XP bar 2. Skill bar 3. Quick Item Slots 4. Quick Item Slots - Feature Tweaks 5. Options UI 6. UI Controls 7. Final Touches 8. Clean up & Project___ 1. Save System & Encryption 2. Save & Load - Items 3. Save & Load - Storage & Equipment 4. Save & Load - Skills 5. Save & Load - Checkpoints 6. Clean up & Project_ 1. Prepare levels 2. EnterExit - Waypoints 3. Game Manager 4. Checkpoints & Respawn 5. Portal Scroll - Part 1 6. Portal Scroll - Part 2 7. Main Menu 8. Game Over 9. Scene Transition Effect 10. Clean up & Project___ 1. Assets & Audio database 2. Audio Manager & SFX 3. SFX Distance & Looped Audio 4. Background Music 5. Audio Settings & Save 6. Clean up & Project__ 1. Quest Database & New Quests 2. Quest UI - Setup 3. Quest UI Logic - Part 1 4. Quest UI Logic - Part 2 5. Quest Manager & Quest Progress 6. Quest Reward 7. Quest Save & Load 8. Quest Journal 9. Quest Items Delivery 10. Clean up & Project____ 1. Dialogue Data 2. Dialogue UI 3. Dialogue Typewritter 4. Dialogue Actions 5. Dialogue Multiple Choices 6. Bug Fixes & Other Dialogue Actions 7. Clean up & Project 1. Enemy Slime - Part 1 2. Enemy Slime - Part 2 3. Enemy Archer - Part 1 4. Enemy Archer - Part 2 5. Enemy Mage - Part 1 6. Enemy Mage - Part 2 7. Enemy Mage - Part 3